However, I missed some balance concerns in previous updates, and in some cases I left features or subclasses too weak or just boring, making them unsatisfying to play. This update aims to change that, and finally make Dark Arts both fun and well balanced.
This is easily the biggest update to the companion since 2016. A lot has changed, and a list of all those changes can be found here. Included in that list is explanations of balance, so that you can see why I made the decisions I made. While everyone won't necessarily agree with my explanations, at least people will be able to see where I'm coming from.
Dark Arts currently contains the following content:
- 3 Races
- 14 subclasses
- 1 warlock pact
- 9 warlock invocations
- 42 spells
- 21 monsters
- 3 monster templates
Dark Arts can be found here.